Gustavo Medeiros
Gustavo Medeiros
3D Character Artist at Blizzard - Diablo IV
Irvine - California, United States

Skills

AnatomyDigital SculptingLow-poly ModelingTexture BakingPBR TexturingRetopologyHard Surface ModelingUV MappingLightingShadersHaircardsRealtime

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
Unity
Unity
3DCoat
3DCoat
Unreal Engine
Unreal Engine
V-Ray
V-Ray
Photoshop
Photoshop

Productions

    • Video Game
      Diablo IV
    • Year
      2023
    • Role
      3D Character Artist
    • Company
      Blizzard Entertainment
    • Video Game
      Apex Legends
    • Year
      2019
    • Role
      3D Character Artist
    • Company
      Volta Studios
    • Video Game
      Back4Blood
    • Year
      2021
    • Role
      3D Character Artist
    • Company
      Volta Studios
    • Video Game
      Diablo Immortal
    • Year
      2022
    • Role
      3D Artist
    • Company
      NetEase Games
    • Video Game
      Gunstars
    • Year
      2022
    • Role
      3D Character Artist
    • Company
      Monomyto Studios
    • Video Game
      Dolmen
    • Year
      2021
    • Role
      3D Artist
    • Company
      Massive Work studios

Experience

  • 3D Character Artist at Blizzard Entertainment
    Irvine , US
    September 2023 - Present

    DIABLO IV

  • 3D Character Artist at Volta Studios
    Québec
    October 2021 - August 2023

  • 3D Character Artist at Roarty Digital
    Vancouver, Canada
    May 2020 - October 2020

  • 3D Character Artist at Supercell
    California, United States of America
    March 2020 - May 2020

  • 3D Character Artist at Monomyto Studios
    Brazil
    February 2020 - August 2021

  • 3D Artist at NetEase Game
    January 2019 - April 2019