This is the Warlock Unequipped Armor, one of the main visuals of the Warlock Class, since you can see it from the beginning of the gameplay and character creation. I was responsible for the high-poly, low-poly, UVs, textures, and engine integration. All the work done on the Diablo team is a collaboration, there is no great work done alone. Saying that, I would like to thank all the team for all the support.
Art Director: Nick Chilano
Concept:
https://www.artstation.com/royceli
Rigging setup:
https://www.artstation.com/igorsilva3d
Lead:
https://www.artstation.com/omiiidmoradi
Base body:
https://www.artstation.com/a_lange